Overview[]
Zombies, Monsters or Enemies are the main antagonists in the game, they are hostile characters that are usually NPCs, but players can also play as them.
They are programmed to chase the nearest player, attempting to kill them, players must shoot them down to go to the next wave, there is a timer where if the required amount of zombies are not killed, the game will end and the players will need to play again.
List of Zombies[]
There are currently 17 (Including Santa and Predator Zombie) and possibly counting different and unique zombies in the game, as there might be more added in the near future.
Visit their individual pages to view their appearances and more information about the zombies.
Zombie[]
Stats[]
- Difficulty: 1 (Easy)
- Maximum Cash: $5
- Maximum Experience: 25 EXP
- Spawn Chance: Every wave onwards
- Variants Maximum Cash: $7
- Variants Maximum Experience: 43 EXP
Description[]
The Zombie, or Basic Zombie is the first and easiest enemy in the game, usually the first enemy that the player will encounter in a game. Basic Zombies are commonly found in swarms because of their common spawn.
The Basic Zombie has green skin, brown clothing, black, voidy eyes with eyebags underneath them and sharp, jagged teeth.
Players can play as the Basic Zombie for free when they are in the lobby, this enemy has really low health and damage and has a normal walking speed.
Fast Zombie[]
Stats[]
- Difficulty: 1 (Easy)
- Maximum Cash: $9
- Maximum Experience: 45 EXP
- Spawn Chance: Every wave onwards
- Variant Maximum Cash: $12
- Variant Maximum Experience: 60 EXP
Description[]
The Fast Zombie is another easy enemy but slightly more buffed than the Basic Zombie. It possesses a speed boost, which makes it faster and harder to shoot, it is also faster than every other enemy and it can catch up to players.
The Fast Zombie has sky blue, brown clothing, black, voidy eyes with eyebags underneath them and sharp, jagged teeth.
Players can play as the Fast Zombie by paying with coins in the shop. Like the Basic Zombie, it has low health and damage, but can dodge bullets easily because of its speed.
Explosive Zombie[]
Stats[]
- Difficulty: 1 (Easy)
- Maximum Cash: $11
- Maximum Experience: 65 EXP
- Spawn Chance: Every wave onwards
- Variant Maximum Cash: $15
- Variant Maximum Experience: 87 EXP
Description[]
The Explosive Zombie is the final easy enemy before the enemies start to have more health and damage. When killed, it will ingite (meaning it explodes), this will deal damage to players near the explosion, enemies however will not be injured. For some reason, The Explosive Zombie will not ignite when a boss wave starts, however it will die like every other enemy.
The Explosive Zombie has crimson red skin, black, voidy eyes with eyebags underneath them and sharp, jagged teeth.
Players can play as the Explosive Zombie by paying with coins in the shop. This enemy is very similar to the Basic Zombie, but with more health and damage.
Slime[]
Stats[]
- Difficulty: 2 (Moderate)
- Maximum Cash: $17
- Maximum Experience: 78 EXP
- Spawn Chance: Midwave onwards
- Variant Maximum Cash: $23
- Variant Maximum Experience: 104 EXP
Description[]
The Slime is the first moderate enemy and commonly spawns midwaves (waves 11 to 25), it deals more significant damage and has more health. It does not have any special abilities, but the Slime is actually translucent (see-through).
The Slime has green, translucent skin with an angry face, blowing green bubblegum.
Players can play as the Slime by paying with coins in the shop. The enemy has similar traits to the Basic Zombie, but is significantly buffed.
Sand Monster[]
Stats[]
- Difficulty: 2 (Moderate)
- Maximum Cash: $24
- Maximum Experience: 104 EXP
- Spawn Chance: Midwave onwards
- Variant Maximum Cash: $32
- Variant Maximum Experience: 139 EXP
Description[]
The Sand Monster is another moderate enemy, it does not have any special abilities either, but has a unique walking animation, using the "Roblox Zombie Animation" instead of the classic one most enemies use, also the Sand Monster has a sandy texture on its body.
The Sand Monster has sandy skin with red, demonic eyes and fangs.
Players can play as the Sand Monster by paying with coins in the shop. This enemy is underrated but it deals good damage and has good health.
Ice Zombie[]
Stats[]
- Difficulty: 2 (Moderate)
- Maximum Cash: $37
- Maximum Experience: 195 EXP
- Spawn Chance: Midwave onwards
- Variant Maximum Cash: $50
- Variant Maximum Experience: 260 EXP
Description[]
The Ice Zombie is another moderate enemy which can freeze players for a few seconds, this can overlap if the enemy hits you enough times. The Ice Zombie's ability usually won't affect the player if they keep a distance, but the ability can really badly affect the player if a lot of zombies are chasing them and can catch up to them. Also the Ice Zombie is translucent.
The Ice Zombie has blue skin, blue angry eyes and fangs.
Players can play as the Ice Zombie by paying with coins in the shop. This enemy has good damage and health and an useful ability to its advantage.
Lava Zombie[]
Stats[]
- Difficulty: 3 (Moderate)
- Maximum Cash: $46
- Maximum Experience: 260 EXP
- Spawn Chance: Midwave onwards
- Variant Maximum Cash: $62
- Variant Maximum Experience: 347 EXP
Description[]
The Lava Zombie is the first hard enemy with a lot of health and high damage. It has a special ability where it can set a player onto flames by punching them, this will last for a few seconds and the ability can also overlap.
The Lava Zombie has red skin with a lava texture, red eyes and fangs.
The Lava Zombie is the last playable enemy costing the most cash in the game. It is a good enemy to use as it has high damage and health.
Void Slime[]
Stats[]
- Difficulty: 3 (Hard)
- Maximum Cash: $55
- Maximum Experience: 390 EXP
- Spawn Chance: High wave onwards
- Variant Maximum Cash: $74
- Variant Maximum Experience: 520 EXP
Description[]
The Void Slime is the first unplayable enemy. It is based off the Slime with much more health and damage. This enemy has only one ability where it has a jump boost, allowing it to jump higher. Usually, this makes it harder to aim at the Void Slime because it jumps often. The Void Slime, like its counterpart, is translucent.
The Void Slime has purple skin, purple eyes and an open grin.
Vampire[]
Stats[]
- Difficulty: 3 (Hard)
- Maximum Cash: $73
- Maximum Experience: 487 EXP
- Spawn Chance: High wave onwards
- Variant Maximum Cash: $98
- Variant Maximum Experience: 650 EXP
Description[]
The Vampire is another hard enemy which has a special ability of lifestealing, this means it can gain back health by damaging the player, how much the Vampire damages the player is how much it gets it back as health, but the Vampire has more health than the player, making this ability quite useless since it also can be easily killed by stronger weapons.
The Vampire has white skin, black clothing, red, demonic eyes and fangs.
Ghost[]
Stats[]
- Difficulty: 3 (Hard)
- Maximum Cash: $100
- Maximum Experience; 520 EXP
- Spawn Chance: High wave onwards
- Variant Maximum Cash: $134
- Variant Maximum Experience: 694 EXP
Description[]
The Ghost is another hard enemy that has many different special abilities, such as being translucent, headshot damage is not increased with the Ghost (This is false) and it can jump higher, it has the most abilities out of any other enemy.
The Ghost has white skin, black, voidy eyes with eyebags underneath them and sharp teeth.
Angel[]
Stats[]
- Difficulty: 4 (Difficult)
- Maximum Cash: $115
- Maximum Experience: 559 EXP
- Spawn Chance: High wave onwards
- Variant Maximum Cash: $154
- Variant Maximum Experience: 746 EXP
Description[]
The Angel is the first difficult enemy due to have so much health that it is very hard and long to kill this enemy with a Pistol. The Angel used to have a jump boost, but it has been removed. It only emits a white light wherever it goes.
The Angel has white skin, white wings, red, demonic eyes and fangs.
Demon[]
Stats[]
- Difficulty: 4 (Hard)
- Maximum Cash: $125
- Maximum Experience: 585 XP
- Spawn Chance: High Waves Onwards
- Variant Maximum Cash: N/A
- Variant Maximum Experience: N/A
Description[]
The Demon is the second difficult enemy to defeat due to have much health that is very hard using Pistol. The Demon has the ability to jump higher than the Fast Zombie, Void Slime and the Ghost and emits light wherever they go.
The Demon has red skin, black clothing and wings, demonic eyes and fangs.
Archangel[]
Stats[]
- Difficulty: 4 (Hard)
- Maximum Cash: $135
- Maximum Experience: 624 XP
- Spawn Chance: High Wave Onwards
- Variant Maximum Cash: N/A
- Variant Maximum Experience: N/A
Description[]
The Archangel is the third difficult enemy due to have more health than the Demon and the Angel. The Archangel has no abilities but can emit a yellow light wherever they go.
The Archangel has the same body of an Angel but has yellow wings, yellow glowing eyes and a yellow light around them.
Beast[]
Stats[]
- Difficulty: 5 (Hard)
- Maximum Cash: $160
- Maximum Experience: 910 XP
- Spawn Chance: Low Chance on Low Waves, High Chance on Higher Waves
- Variant Maximum Cash: N/A
- Variant Maximum Experience: N/A
Description[]
The Beast is the rarest enemy due to have a low chance on lower waves and have more health. Among all other enemies, the Beast has no abilities.
The Beast reuses the Sand Monster skin but black.
Crystal[]
Stats[]
- Difficulty: 6 (Extreme)
- Maximum Cash: $220
- Maximum Experience: 1200 XP
- Spawn Chance: Very Rare
- Variant Maximum Cash: $294
- Variant Maximum Experience: 1333 XP
Description[]
The Crystal is the second rarest enemy. It has much more health than the Beast and can take out the player within three or four hits. The Crystal has no abilities like other enemies.
The Crystal has pink skin, light purple clothing and a wide zombie face.
Santa[]
Stats[]
- Difficulty: 4 (Hard)
- Maximum Cash: N/A
- Maximum Experience: N/A
- Spawn Chance: High on Elf Raid Arrival Waves, Moderate on Normal Waves
- Variant Maximum Cash: N/A
- Variant Maximum Experience: N/A
Description[]
The Santa is an exclusive enemy appears moderately on normal waves and high on the exclusive special wave that can only encounter on the Festive Village. This enemy that creates a small white explosion that can damage and sit players down.
The Santa has green colored skin, possibly being infected by the enemies.
NOTE: Santa will appear every Christmas/X-Mas Events.
Predator Zombie[]
Stats[]
- Difficulty: 3-4 (Intermediate)
- Maximum Cash: $140
- Maximum Experience: 35 XP
- Spawn Chance: Manually by players who has the gamepass.
Description[]
The Predator Zombie is a gamepass zombie that can be obtained from 800 Robux. This zombie can use it's shockwave and turn itself invisible for 5 seconds.
The Predator Zombie has almost the same appearance of the Tank Beast but is slightly transparent, has purple eyes and fangs and has crimson red fire on it's torso.